Village, invoice and Contractor Info model and controller added
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@@ -1,8 +1,11 @@
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from flask import Blueprint, render_template, request, redirect, url_for, flash, jsonify
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from flask_login import login_required
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import config
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from model.Village import Village
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from model.State import State
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@@ -23,7 +26,6 @@ def add_village():
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state = State()
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states = state.GetAllStates(request=request)
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villages = village.GetAllVillages(request=request)
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return render_template(
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@@ -42,7 +44,6 @@ def get_districts(state_id):
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cursor = connection.cursor()
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cursor.callproc("GetDistrictByStateID", [state_id])
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districts = []
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for rs in cursor.stored_results():
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@@ -51,15 +52,7 @@ def get_districts(state_id):
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cursor.close()
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connection.close()
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district_list = []
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for d in districts:
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district_list.append({
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"id": d[0],
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"name": d[1]
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})
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return jsonify(district_list)
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return jsonify([{"id": d[0], "name": d[1]} for d in districts])
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# ------------------------- Fetch Blocks -------------------------
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@@ -71,7 +64,6 @@ def get_blocks(district_id):
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cursor = connection.cursor()
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cursor.callproc("GetBlocksByDistrictID", [district_id])
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blocks = []
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for rs in cursor.stored_results():
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@@ -80,22 +72,13 @@ def get_blocks(district_id):
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cursor.close()
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connection.close()
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block_list = []
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for b in blocks:
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block_list.append({
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"id": b[0],
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"name": b[1]
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})
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return jsonify(block_list)
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return jsonify([{"id": b[0], "name": b[1]} for b in blocks])
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# ------------------------- Check Village -------------------------
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@village_bp.route('/check_village', methods=['POST'])
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@login_required
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def check_village():
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village = Village()
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return village.CheckVillage(request=request)
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@@ -106,14 +89,9 @@ def check_village():
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def delete_village(village_id):
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village = Village()
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village.DeleteVillage(request=request, village_id=village_id)
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if not village.isSuccess:
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flash(village.resultMessage, "error")
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else:
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flash(village.resultMessage, "success")
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flash(village.resultMessage, "success" if village.isSuccess else "error")
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return redirect(url_for('village.add_village'))
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@@ -135,8 +113,8 @@ def edit_village(village_id):
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else:
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flash(village.resultMessage, "error")
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village_data = village.GetVillageByID(request=request, id=village_id)
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blocks = village.GetAllBlocks(request=request)
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village_data = village.GetVillageByID(id=village_id) or []
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blocks = village.GetAllBlocks() or []
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return render_template(
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'edit_village.html',
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@@ -145,23 +123,17 @@ def edit_village(village_id):
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)
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else:
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village_data = village.GetVillageByID(request=request, id=village_id)
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# ✅ FIXED HERE (removed request)
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village_data = village.GetVillageByID(id=village_id)
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if not village.isSuccess:
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flash(village.resultMessage, "error")
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return redirect(url_for('village.add_village'))
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blocks = village.GetAllBlocks(request=request)
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if village_data is None:
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village_data = []
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if blocks is None:
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blocks = []
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blocks = village.GetAllBlocks() or []
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return render_template(
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'edit_village.html',
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village_data=village_data,
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village_data=village_data or [],
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blocks=blocks
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)
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