Files
Payment_Reconciliation/controllers/village_controller.py

167 lines
4.0 KiB
Python

from flask import Blueprint, render_template, request, redirect, url_for, flash, jsonify
from flask_login import login_required
import config
from model.Village import Village
from model.State import State
# Create Blueprint
village_bp = Blueprint('village', __name__)
# ------------------------- Add Village -------------------------
@village_bp.route('/add_village', methods=['GET', 'POST'])
@login_required
def add_village():
village = Village()
if request.method == 'POST':
village.AddVillage(request=request)
return village.resultMessage
state = State()
states = state.GetAllStates(request=request)
villages = village.GetAllVillages(request=request)
return render_template(
'add_village.html',
states=states,
villages=villages
)
# ------------------------- Fetch Districts -------------------------
@village_bp.route('/get_districts/<int:state_id>')
@login_required
def get_districts(state_id):
connection = config.get_db_connection()
cursor = connection.cursor()
cursor.callproc("GetDistrictByStateID", [state_id])
districts = []
for rs in cursor.stored_results():
districts = rs.fetchall()
cursor.close()
connection.close()
district_list = []
for d in districts:
district_list.append({
"id": d[0],
"name": d[1]
})
return jsonify(district_list)
# ------------------------- Fetch Blocks -------------------------
@village_bp.route('/get_blocks/<int:district_id>')
@login_required
def get_blocks(district_id):
connection = config.get_db_connection()
cursor = connection.cursor()
cursor.callproc("GetBlocksByDistrictID", [district_id])
blocks = []
for rs in cursor.stored_results():
blocks = rs.fetchall()
cursor.close()
connection.close()
block_list = []
for b in blocks:
block_list.append({
"id": b[0],
"name": b[1]
})
return jsonify(block_list)
# ------------------------- Check Village -------------------------
@village_bp.route('/check_village', methods=['POST'])
@login_required
def check_village():
village = Village()
return village.CheckVillage(request=request)
# ------------------------- Delete Village -------------------------
@village_bp.route('/delete_village/<int:village_id>')
@login_required
def delete_village(village_id):
village = Village()
village.DeleteVillage(request=request, village_id=village_id)
if not village.isSuccess:
flash(village.resultMessage, "error")
else:
flash(village.resultMessage, "success")
return redirect(url_for('village.add_village'))
# ------------------------- Edit Village -------------------------
@village_bp.route('/edit_village/<int:village_id>', methods=['GET', 'POST'])
@login_required
def edit_village(village_id):
village = Village()
if request.method == 'POST':
village.EditVillage(request=request, village_id=village_id)
if village.isSuccess:
flash(village.resultMessage, "success")
return redirect(url_for('village.add_village'))
else:
flash(village.resultMessage, "error")
village_data = village.GetVillageByID(request=request, id=village_id)
blocks = village.GetAllBlocks(request=request)
return render_template(
'edit_village.html',
village_data=village_data,
blocks=blocks
)
else:
village_data = village.GetVillageByID(request=request, id=village_id)
if not village.isSuccess:
flash(village.resultMessage, "error")
return redirect(url_for('village.add_village'))
blocks = village.GetAllBlocks(request=request)
if village_data is None:
village_data = []
if blocks is None:
blocks = []
return render_template(
'edit_village.html',
village_data=village_data,
blocks=blocks
)