Files
Payment_Reconciliation/controllers/village_controller.py
2026-03-23 12:00:53 +05:30

305 lines
7.8 KiB
Python

# from flask import Blueprint, render_template, request, redirect, url_for, flash, jsonify
# from flask_login import login_required
# import config
# from model.Village import Village
# from model.State import State
# # Create Blueprint
# village_bp = Blueprint('village', __name__)
# # ------------------------- Add Village -------------------------
# @village_bp.route('/add_village', methods=['GET', 'POST'])
# @login_required
# def add_village():
# village = Village()
# if request.method == 'POST':
# village.AddVillage(request=request)
# return village.resultMessage
# state = State()
# states = state.GetAllStates(request=request)
# villages = village.GetAllVillages(request=request)
# return render_template(
# 'add_village.html',
# states=states,
# villages=villages
# )
# # ------------------------- Fetch Districts -------------------------
# @village_bp.route('/get_districts/<int:state_id>')
# @login_required
# def get_districts(state_id):
# connection = config.get_db_connection()
# cursor = connection.cursor()
# cursor.callproc("GetDistrictByStateID", [state_id])
# districts = []
# for rs in cursor.stored_results():
# districts = rs.fetchall()
# cursor.close()
# connection.close()
# district_list = []
# for d in districts:
# district_list.append({
# "id": d[0],
# "name": d[1]
# })
# return jsonify(district_list)
# # ------------------------- Fetch Blocks -------------------------
# @village_bp.route('/get_blocks/<int:district_id>')
# @login_required
# def get_blocks(district_id):
# connection = config.get_db_connection()
# cursor = connection.cursor()
# cursor.callproc("GetBlocksByDistrictID", [district_id])
# blocks = []
# for rs in cursor.stored_results():
# blocks = rs.fetchall()
# cursor.close()
# connection.close()
# block_list = []
# for b in blocks:
# block_list.append({
# "id": b[0],
# "name": b[1]
# })
# return jsonify(block_list)
# # ------------------------- Check Village -------------------------
# @village_bp.route('/check_village', methods=['POST'])
# @login_required
# def check_village():
# village = Village()
# return village.CheckVillage(request=request)
# # ------------------------- Delete Village -------------------------
# @village_bp.route('/delete_village/<int:village_id>')
# @login_required
# def delete_village(village_id):
# village = Village()
# village.DeleteVillage(request=request, village_id=village_id)
# if not village.isSuccess:
# flash(village.resultMessage, "error")
# else:
# flash(village.resultMessage, "success")
# return redirect(url_for('village.add_village'))
# # ------------------------- Edit Village -------------------------
# @village_bp.route('/edit_village/<int:village_id>', methods=['GET', 'POST'])
# @login_required
# def edit_village(village_id):
# village = Village()
# if request.method == 'POST':
# village.EditVillage(request=request, village_id=village_id)
# if village.isSuccess:
# flash(village.resultMessage, "success")
# return redirect(url_for('village.add_village'))
# else:
# flash(village.resultMessage, "error")
# village_data = village.GetVillageByID(id=village_id)
# blocks = village.GetAllBlocks()
# return render_template(
# 'edit_village.html',
# village_data=village_data,
# blocks=blocks
# )
# else:
# village_data = village.GetVillageByID(request=request, id=village_id)
# if not village.isSuccess:
# flash(village.resultMessage, "error")
# return redirect(url_for('village.add_village'))
# blocks = village.GetAllBlocks(request=request)
# if village_data is None:
# village_data = []
# if blocks is None:
# blocks = []
# return render_template(
# 'edit_village.html',
# village_data=village_data,
# blocks=blocks
# )
from flask import Blueprint, render_template, request, redirect, url_for, flash, jsonify
from flask_login import login_required
import config
from model.Village import Village
from model.State import State
# Create Blueprint
village_bp = Blueprint('village', __name__)
# ------------------------- Add Village -------------------------
@village_bp.route('/add_village', methods=['GET', 'POST'])
@login_required
def add_village():
village = Village()
if request.method == 'POST':
village.AddVillage(request=request)
return village.resultMessage
state = State()
states = state.GetAllStates(request=request)
villages = village.GetAllVillages(request=request)
return render_template(
'add_village.html',
states=states,
villages=villages
)
# ------------------------- Fetch Districts -------------------------
@village_bp.route('/get_districts/<int:state_id>')
@login_required
def get_districts(state_id):
connection = config.get_db_connection()
cursor = connection.cursor()
cursor.callproc("GetDistrictByStateID", [state_id])
districts = []
for rs in cursor.stored_results():
districts = rs.fetchall()
cursor.close()
connection.close()
return jsonify([{"id": d[0], "name": d[1]} for d in districts])
# ------------------------- Fetch Blocks -------------------------
@village_bp.route('/get_blocks/<int:district_id>')
@login_required
def get_blocks(district_id):
connection = config.get_db_connection()
cursor = connection.cursor()
cursor.callproc("GetBlocksByDistrictID", [district_id])
blocks = []
for rs in cursor.stored_results():
blocks = rs.fetchall()
cursor.close()
connection.close()
return jsonify([{"id": b[0], "name": b[1]} for b in blocks])
# ------------------------- Check Village -------------------------
@village_bp.route('/check_village', methods=['POST'])
@login_required
def check_village():
village = Village()
return village.CheckVillage(request=request)
# ------------------------- Delete Village -------------------------
@village_bp.route('/delete_village/<int:village_id>')
@login_required
def delete_village(village_id):
village = Village()
village.DeleteVillage(request=request, village_id=village_id)
flash(village.resultMessage, "success" if village.isSuccess else "error")
return redirect(url_for('village.add_village'))
# ------------------------- Edit Village -------------------------
@village_bp.route('/edit_village/<int:village_id>', methods=['GET', 'POST'])
@login_required
def edit_village(village_id):
village = Village()
if request.method == 'POST':
village.EditVillage(request=request, village_id=village_id)
if village.isSuccess:
flash(village.resultMessage, "success")
return redirect(url_for('village.add_village'))
else:
flash(village.resultMessage, "error")
village_data = village.GetVillageByID(id=village_id) or []
blocks = village.GetAllBlocks() or []
return render_template(
'edit_village.html',
village_data=village_data,
blocks=blocks
)
else:
# ✅ FIXED HERE (removed request)
village_data = village.GetVillageByID(id=village_id)
if not village.isSuccess:
flash(village.resultMessage, "error")
return redirect(url_for('village.add_village'))
blocks = village.GetAllBlocks() or []
return render_template(
'edit_village.html',
village_data=village_data or [],
blocks=blocks
)